Forest Environment Concept
project overview
This forest scene is the result of my study of natural environment creation. I followed Michael Gerard's "Forest Environment" course to build it. Trees and vegetation were made in SpeedTree, textures and stones were adapted from Megascans in Mixer, and I set up the landscape and foliage materials in the engine, making them easy to tweak. Color grading was done in AfterEffects
project type
Environment Design
year
2026
role & Stack
Environemnt Arists • Unreal
for
Personal






